Word of the week: machine
This time I wanted to develop a piece entirely in Cinema 4d. So I modeled, texturized and animated the poke ball in Cinema so that it looked a´like a perfectly synchronize piece of engineer. Added also different camera angles to be able to capture the moment and details through different perspectives. Used the light explosions to give the piece a futuristic feeling and then I did some grading in After Effects, designed the sound, and edited all together in Premiere Pro.
I hope you like it. Feedback is much appreciated.